Fix drop ships having inconsistent ceiling setting to prevent OBs #4133
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
About the pull request
This PR is a followup to #3237 and in response to Round 18077 on New Varadero which had a cluster OB wipe a large portion of the hive on the dropship.
Explain why it's good for the game
OB protections should not be inconsistent. If a dropship is supposed to provide protection, then it should do so on all maps.
Testing Photographs and Procedure
Screenshots & Videos
Put screenshots and videos here with an empty line between the screenshots and the
<details>
tags.Changelog
🆑 Drathek
fix: Fix new map dropship areas not getting changes to dropship ceilings that prevents OBs
/:cl: